I have a C library which I'm cross-compiling to use in Android & iOS apps.
It makes use of
mktime() so I want to know if these functions are implicitly thread-safe when used in multi-threaded environments.
iOS apps compiled with modern Xcode and Android libraries compiled with modern Android NDK use a clang compiler which is LLVM-based.
I've reviewed the following questions, but have been unable to find a definitive answer: